Spawns

Most of the enemies Good Robot will be fighting are spawns. These enemies are either generated at the start of a zone, from factories or from other spawns. Each spawn is colour-coded in accordance with the projectiles they fire.

Projectile Colours
-Placeholder-

Missiles: Red = guided-missile, yellow = dumb-missiles.

Types
Shooter, Turret, Grub, Spiders, Hive, Spawner, Splitters, Spammers, Mines / Hazards, Hazard Shooters, Squid, Jelly, Borer, Cutter, Misc (Shotgunners, Bombers, Weakpoints)